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Convert Maxwell materials to native C4D

Posted: Thu Aug 31, 2017 1:00 am
by fv
Hi,
is there a quick way to convert maxwell materials to native cinema materials ?
Especially when combining models from different sources its not always practical to redo materials for Maxwell or vice versa.

Re: Convert Maxwell materials to native C4D

Posted: Thu Aug 31, 2017 2:49 am
by JDHill
No, conversion in the Maxwell > Cinema direction is not supported. A rough approximation is produced for the viewport, mainly for purposes of UV mapping, but this is basically something done in/for opengl (not opengl exactly, but the point is that it does not involve trying to translate a Maxwell material to a Cinema one).

Re: Convert Maxwell materials to native C4D

Posted: Sun Sep 03, 2017 9:09 pm
by Eric Nixon 20170610100005
Glad to see you JD, Did you get flooded in your area? Hope not, all the best.

Re: Convert Maxwell materials to native C4D

Posted: Sun Sep 03, 2017 11:08 pm
by JDHill
Thanks for your concern, thankfully I'm in a different part of the country.