2 point perspective translated to shift lens offset would be really helpful, especially after the Studio is not part of the bundle no longer. We are totally in the dark where to set the shift lens offset (same for finding the IBL background placement). Fire is not really an option with complex scenes (extremely slow progress progression).
The other thing:
I concur. This works only in the landscape mode. Portrait safe frame in the AC viewport doesn't correspond to render if the proportions of the 3D window don't match the proportions of the render. Render frame is always the same even if the safe frame changes due to the change of the 3D window proportions.
Piotr Dobrowolski wrote: ↑
Thu Oct 19, 2017 7:49 pm
I noticed some glitches in the AC plug for Maxwell: (i tried on PC: AC 21, not tested on 20)
When setting a 2 point perspective in AC - this view setting is not transferd to Maxwell - the view is as if this setting was not set (I am aware of shift percentage options, but it would be better if this quick option worked)
The other thing is - that the "Apply Render safe frame" is ignored when transering to Maxwell and the view is transfered the awkward way:
if the view proportions are different than the render ones: Maxwell gets the longer side of a view as a longer side or render, but when having the safeframe on the user expects that the gereyed parts will be removed and they are not (image is covering bigger part then expected): the workaround is to undock the 3d view and set its propositions as in render settings.
The second one may be treated as a "feature" but the first one is a bug IMHO.
(using 4.1.4 version of the plug)