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Material deformation

Posted: Wed Jan 17, 2018 3:37 pm
by Giusy La Licata
Hi guys.

I have a question regarding the deformation of assisgned materials to the geometric form in the attached pictures.
in one picture i want the stone tiles to be smaler as rendered, because they are to stretched out than they should be.
how can I can I adapt the material to the form?

In the other picture I added a displacment to the stone material, but it completly disformed it.
how do i adapt that?

I hope I expressed my problem clearly


thank you for your help

Re: Material deformation

Posted: Thu Jan 18, 2018 12:52 am
by Mihai
Have a look at working with UV sets in Studio:

http://support.nextlimit.com/display/ma ... +in+Studio

About displacement, you have to change the subdivision amount in the displacement component of the material depending on how many polygons your geometry already has. More info here:

http://support.nextlimit.com/display/ma ... +component

Re: Material deformation

Posted: Thu Jan 18, 2018 10:50 am
by Giusy La Licata 20180118084902
Thank you very much Mihai

That is what I was looking for, but didn't know how it was called



Have a great day