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By pipcleo
#396047
Using referenced geometry ( +100 of the same 80Mb mxs tree model)

I am having memory issues with this.....

Question is should I be cloning the original mxs reference or instancing the original mxs reference ?


Presently Im cloning , the voxelisation time is massive , the at around SL 5 I get an error message re memory limits

Never had this issue with standard geometry plus multiple hundreds of instances
the render does not start

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