MW V4.1 - Crash when Denoiser Enabled (Win 10)
Posted: Fri Jun 09, 2017 4:47 pm
Thank you Maxwell Team -- really liking the new release and improvements to Maxwell!
I've got a scene with an emitter projector and volumetric and when I enable denoiser (either before rendering or after enabling a render and restarting) Render crashes. I turned off "Use GPU" to see if it made a difference, and it doesn't, still crashes.
Scene doesn't crash immediately, it seems to be after a couple of passes.
Thanks,
jvm
I've got a scene with an emitter projector and volumetric and when I enable denoiser (either before rendering or after enabling a render and restarting) Render crashes. I turned off "Use GPU" to see if it made a difference, and it doesn't, still crashes.
Scene doesn't crash immediately, it seems to be after a couple of passes.
Thanks,
jvm