- Fri Aug 08, 2014 11:47 am
#382241
If override map is used -you can not see it in the view port (textured mode)
Procedural patterns eg. circle with rotation does not show in camera window but in fire.
Switching between witch bitmap should be shown in view port shows wrong mapping when using different map channels(0,1,2 etc.) - you have to move the map slightly then it shows right mapping
Procedural patterns eg. circle with rotation does not show in camera window but in fire.
Switching between witch bitmap should be shown in view port shows wrong mapping when using different map channels(0,1,2 etc.) - you have to move the map slightly then it shows right mapping