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Multiple UV projectors on single object

Posted: Mon Jun 03, 2019 5:07 pm
by Mattia Sullini 20180325123333
Hi all. I am experiencing a VERY annoying bug.
I'd need to use two different UVsets within a single material: an UV and a cubic map. But when i adjust the cubic map, the UV is adjusted as well, as if it was an unlocked cubic map. Here's the result. The floor i supposed to use an UV mapped color map and cubic maps for other channels such as roughness and bump. But UV map is altered and behaves as if it was the cubic map. Notice that in object properties i keep on having a UV map for channel 1 and a cubic map for channel 0.
Image