- Thu Dec 20, 2018 4:42 pm #397930
How do you use an angle map to produce small clumps of grass, such as those that would grow between cracks in a walkway (brick or cobblestone)? I've created the material and used a mask so that the grass grows in the right locations, but it's always a single blade of grass and I would prefer small clumps. I'm using the Maxwell Plugin for Maya. Thank you!