seghier wrote:
beautiful ; is it possible to avoid repetition ?
If you use a bigger bitmap and you can use bigger random offset inside it, it will be less evident.
Nasok wrote:So, alright, you can offset, rotate the map ... what about cool variation - can you use only value ? to keep the colour tint the save, but just randomise the values to both positive and negative ?
The color randomizer works as HSV, you set min and max for each. For example:
Min H: 200 Max H: 250
Min S: 200 Max S: 200
Min V: 150 Max V: 200
This will be some blue scale with value difference, but same saturation.
Min H: 0 Max H: 0
Min S: 0 Max S: 0
Min V:0 Max V: 255
Perfect random greyscale
And you can even set minimum bigger than maximum and that means connect on the other side.
Min H: 335 Max H: 12
Min S: 200 Max S: 200
Min V:200 Max V: 50
This will give color from red band, but value will be vert dark or very bright, (black-like or intense Red-like) but no intermediate value options.