- Thu Feb 22, 2018 8:21 pm
#396647
Hey there,
I am noticing a strange issue with Maxwell Fire in a Windows environment. For some reason, each subsequent render takes longer and longer to preprocess... it feels like the old data is slowing down the new data. This occurs on both GPU and CPU rendering in Fire. At this point, by view #5 I can literally watch the voxelization process crawl by percentage point by percentage point.
Has anyone else noticed this?
I am noticing a strange issue with Maxwell Fire in a Windows environment. For some reason, each subsequent render takes longer and longer to preprocess... it feels like the old data is slowing down the new data. This occurs on both GPU and CPU rendering in Fire. At this point, by view #5 I can literally watch the voxelization process crawl by percentage point by percentage point.
Has anyone else noticed this?