Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
By numerobis
#396475
Thank you very much! :D

The sad thing is that this one also produces white dots like v3.2.1.4 and .5 (.5 black dots) on resumed renders. So back to v3.2.1.2...
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By Artistus
#396606
numerobis wrote:
Tue Feb 06, 2018 6:00 pm
Thank you very much! :D

The sad thing is that this one also produces white dots like v3.2.1.4 and .5 (.5 black dots) on resumed renders. So back to v3.2.1.2...
Hi. Can you share link to 3.2.1.2?
Or can you test this material in 3.2.1.2?
https://www.dropbox.com/s/ju36wo1nth24f ... e.mxm?dl=0
I get those blue pixels on this material in 3.2.1.5 even on SL after 20 on this simple small_sss preview scene (without resuming - just one full pass of rendering). Some of those popping pixels disappear but new ones arrive instead every SL further.
I would like to test if my settings for material are somehow wrong, or there is some bug after some version of Maxwell with SSS. I requested this bug addressing on portal 9 months ago. Still present in latest version (downloaded today - demo version). And it's strange if it's some sort of bug.
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By T0M0
#396611
No problem, list of Maxwell installators that I have:

V1
  • 1.0
  • 1.6
  • 1.7.1
V2
  • 2.0.3
  • 2.5.1
  • 2.6
  • 2.7
  • 2.7.10
  • 2.7.20
V3
  • 3.0.0.0
  • 3.0.0.1
  • 3.0.0.2
  • 3.0.0.3
  • 3.0.0.4
  • 3.0.0.6
  • 3.0.1.0
  • 3.0.1.1
  • 3.0.1.3
  • 3.0.99.3
  • 3.0.99.4
  • 3.0.99.5
  • 3.0.99.6
  • 3.1.0 RC1
  • 3.1.0
  • 3.1.0.1
  • 3.1.0.2
  • 3.1.1.0
  • 3.1.99.9
  • 3.1.99.10
  • 3.1.99.11
  • 3.2.0 RC1
  • 3.2.0
  • 3.2.0.2
  • 3.2.0.3
  • 3.2.0.4
  • 3.2.1.0
  • 3.2.1.1
  • 3.2.1.2
  • 3.2.1.3
  • 3.2.1.3
  • 3.2.1.4
  • 3.2.1.5
V4
  • 4.0.0.5
  • 4.0.0.6
  • 4.0.0.8
  • 4.0.0.11
  • 4.0.0.12
  • 4.0.0.18
  • 4.0.1.1
  • 4.1.0.3
  • 4.1.0.4
  • 4.1.1.1
  • 4.2.0.2
By numerobis
#396612
Just to clarify this. I'm not sure if we're talking about the same problem here, because there is no sss involved in my case. So i don't know if v3.2.1.3 will be any different regarding sss.

This is what i'm talking about: black (or white in .3 and .4) pixels that appear with resume render.

Image
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By Artistus
#396613
I'll test that out later on, but I suspect some connection, and relation with hadling additive layers and refractions in same scene. Thanks for your example, numerobis.

T0M0, WOW! Are you collecting Maxwell editions? Do you have the same for linux? It would be great to get linux version of 3.2.1.2 as well.
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By Artistus
#396687
Update for 3.2.1.2 and SSS. The same behavior with contrast dark blue pixels even on SL 22 and higher. Strange. Only Denoiser can help here so far. So I'm back on 3.2.1.5, because I noticed spontaneous message something about 'should it really close render as it's currently in progress' (when I moved mouse over image in render view) on 3.2.1.2
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