- Mon Jan 08, 2018 6:24 pm
#396269
I've created a material as an emitter in MXED. The light is directional—it has IES data loaded that points light to one side so that the light cast is asymmetrical. I need to control what direction it points, but don't see a control for spinning the light on its axis. Spinning an object assigned the emitter doesn't seem to make a difference. How do I change the direction the light is cast?