Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
By Randy Primozic
In V4, when rendering with the GPU, I'm getting a quite noticeable black matting on all my images with an alpha channel. These look to be 4 pixels wide. Starting with a light grey and progressing to solid black. The remove black matting function in PS doesn't do much. Defringe does work. In contrast, CPU rendering produces a one pixel light grey matte which I can live with or remove black matting works very well. This is a real problem. I've upgraded my graphics card and V3 to V4 ($1000) to reduce render time but now have to work extra in PS to eliminate the black outline. The image from Maxwell should be usable right from the program. Any tips?
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