Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
User avatar
By Forum Moderator
#394861
Hi,
We've been investigating this problem and it looks like renders using curve type grass have the best performance with 4 threads (only!) and if you add more threads to the calculation, the benchmark gets lower; on the other hand the performance of renders with flat type grass scale much better as the number of threads increases.
For the moment, the suggestion is to use flat type instead of curve unless needed and use fewer steps with curve type (as it doesn't require as much as flat).

We'll keep investigating.

Best wishes,
Fernando
Bubbles in glass

Anyone know how to achieve bubbles in glass, ice […]

Denoiser crashes rendering

This is my 1st attempt at using Denoiser. When I […]

ilgioma on Gumroad

Hi everybody, I would like to let you know that fr[…]

MXM - Anodized Aluminium

Those look great! Good job! Thanks Tim :D L[…]