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asset reference doesn't work

Posted: Fri Nov 18, 2016 9:17 am
by redsight
hello
i'm on osx el capitan and i can't use asset reference in studio v4
both *.obj and *.dae files are grey
have got no such problem in v3
thanks

Re: asset reference doesn't work

Posted: Fri Nov 18, 2016 11:02 am
by luis.hijarrubia
But, do you mean on Network? With Tp Network or Mx Network?

Re: asset reference doesn't work

Posted: Fri Nov 18, 2016 11:19 am
by redsight
No, I mean any local files.
I'm trying to import zbrush obj as extension object "AssetReference"
and I can't choose any file in the file dialog
maybe it's my machine's issue?
Image

Re: asset reference doesn't work

Posted: Fri Nov 18, 2016 6:32 pm
by Scop-Amac
I've got the same trouble on maxwell studio 3.2.5 and OS X, but i'm not used to it...

Re: asset reference doesn't work

Posted: Fri Nov 25, 2016 4:06 pm
by alberto.manchenos
The problem is related with the filter defined in AssetReference file dialog. This will be fixed in next release.

Meanwhile, as a workaround, try to paste this file (and overwrite) in extensions folder in Maxwell Studio. It will allow to pick any file.

Re: asset reference doesn't work

Posted: Sat Nov 26, 2016 6:39 pm
by redsight
Thank you for solution, Alberto, but, unfortunately, studio crashes, when I select any file :roll:
Crash report is too big to paste here (

Re: asset reference doesn't work

Posted: Mon Nov 28, 2016 11:36 am
by alberto.manchenos
Hi redsight,

So, you select a *dae or a *obj file in asset reference file dialog and... does it crash?

Re: asset reference doesn't work

Posted: Mon Nov 28, 2016 2:49 pm
by redsight
Hi Alberto,
yes it crashes almost every time as I select any obj or dae file.
Here is the error log:
https://jpst.it/PScj

Re: asset reference doesn't work

Posted: Wed Dec 21, 2016 8:37 pm
by redsight
I've downloaded .12 version and made fresh install on Sierra
it's still impossible to select any geometry (( without replacing original .xui file
after replacement it was possible to import date and obj. then I've tried *.blend and it crashed... and crashes every time since then (

Re: asset reference doesn't work

Posted: Thu Dec 22, 2016 12:14 pm
by alberto.manchenos
Hello redsight,

Please let me understand... I will check this issue again.

In version .12.

- Without replacing xui file: No possible to load any asset reference file
- After replacing xui file. It is possible to load .dae and .obj files but not .blend files.

Is this correct?

Re: asset reference doesn't work

Posted: Thu Dec 22, 2016 2:37 pm
by redsight
hello, Alberto!
yep, that's almost right...
without xui it's impossible to select any file..
after replacement:
it was possible to load obj and dae files, until I tried to load blend file. from that moment it crashes with every type of file
thank you
best wishes

Re: asset reference doesn't work

Posted: Thu Dec 22, 2016 2:51 pm
by alberto.manchenos
Well, I´m afraid we forgot to include the modified xui to the last released versions, so it is still necessary to do the replacement manually.

Related with the problem with .blend files, I have been able to load a .blend file as asset reference in Osx, after xui replacement. I have followed next steps:

Display Context Menu in Attributes Panel -> Create Extension Object -> AssetReference
Select recently created Asset Reference
Click on Output Parameters-> Geometry
Select a .blend file in first control of Asset Reference Section

Have you tried with other .blend files? Maybe we are missing something.

Re: asset reference doesn't work

Posted: Fri Dec 23, 2016 1:28 pm
by redsight
hello, Alberto
sorry, i've tested blend file on old system
new xui file on fresh installed seems to work
thank you