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Maxwell 4.0.0.8 - additive mode, SSS

Posted: Thu Nov 03, 2016 3:30 pm
by T0M0
Please correct me if I'm wrong, but doesn't previous version render a black object,
when I assigned material with additive layer or SSS material ?

Here are results with 4.0.0.8, enviroment is lit by ...\hdri\hdrmaps\hdrmaps-com-E018.exr (in MR root directory)
CPU additive layer Rg=0 R0,R90=0 0 0 Nd=1.51
Image

GPU additive layer Rg=0 R0,R90=0 0 0 Nd=1.51
Image

GPU Rubber Blue Translucent preset
Image

Re: Maxwell 4.0.0.8 - additive mode, SSS

Posted: Thu Nov 03, 2016 7:34 pm
by Tea_Bag
Looks like additive layers and SSS is now working in GPU :shock:

I am playing with additive layers now and on both the GPU and CPU Fire my red plastic starts as orange and becomes red the longer it renders. Is this normal? I havce never noticed that before.

CPU render (not fire) its ok

Re: Maxwell 4.0.0.8 - additive mode, SSS

Posted: Thu Nov 03, 2016 7:38 pm
by luis.hijarrubia
No, no, both of them are still not supported.

Re: Maxwell 4.0.0.8 - additive mode, SSS

Posted: Thu Nov 03, 2016 7:51 pm
by Tea_Bag
luis.hijarrubia wrote:No, no, both of them are still not supported.
:cry: