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Hemisphere Half HDRI : Full mapping

Posted: Tue Nov 01, 2016 10:33 am
by seghier
Hello
i tried the primitive : "Hemisphere_Half_HDRI_mapping" from library but the mapping is wrong so i create new object with full mapping and can used like hdr environment
the object have two part emitter and floor and the material have two layers : hdr emitter and floor which can modified to control bump and reflection
in the scene in this link just export the hemisphere to library/primitives to use it .

https://www.dropbox.com/s/yp9cpwezfgwni ... t.rar?dl=0

Image

Re: Hemisphere Half HDRI : Full mapping

Posted: Tue Nov 01, 2016 9:44 pm
by seghier
What i like in V4 is the preview
Now studio save the last fire image as scene preview

Re: Hemisphere Half HDRI : Full mapping

Posted: Fri Nov 04, 2016 12:54 pm
by tom
Thank you! We're going to replace it ;)

Re: Hemisphere Half HDRI : Full mapping

Posted: Fri Nov 04, 2016 12:56 pm
by seghier
Thanks Tom
I improve the model and i add new 2 models because sonetimes the floor wasn't at middle of the image
I will share the new link

Re: Hemisphere Half HDRI : Full mapping

Posted: Fri Nov 04, 2016 1:11 pm
by seghier
here the link
there are three models
full sphere ( no need to use it )
half sphere
Three-quarters sphere

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scene modified i forgot to flip normals

https://www.dropbox.com/s/94vwj7mo1y6jw ... e.rar?dl=0