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By seghier
i tried the primitive : "Hemisphere_Half_HDRI_mapping" from library but the mapping is wrong so i create new object with full mapping and can used like hdr environment
the object have two part emitter and floor and the material have two layers : hdr emitter and floor which can modified to control bump and reflection
in the scene in this link just export the hemisphere to library/primitives to use it .

https://www.dropbox.com/s/yp9cpwezfgwni ... t.rar?dl=0

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