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Network Coop Render FAILS

Posted: Fri Oct 21, 2016 11:53 am
by Q2
Hi Guys...

Trying to coop render with the new V4 version I run into this problem.

Using the old V3 manager and monitor does not give me any problems.

Merging after the nodes have finished is not processed due to lack of connection of the V4 manager.

Firewalls are all done and write access is permitted....

IDEAS?

Cheers Q!

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Re: Network Coop Render FAILS

Posted: Fri Oct 21, 2016 1:01 pm
by luis.hijarrubia
I recommend to use the new network manager. It's on betas. But's it's going to be on stable release very soon.

http://www.maxwellrender.com/betas/plugin/23

Re: Network Coop Render FAILS

Posted: Fri Oct 21, 2016 9:40 pm
by Q2
hmm, how does it work? can't get it so start the monitor...

Re: Network Coop Render FAILS

Posted: Mon Oct 24, 2016 11:22 am
by guillermo.lopez@nextlimit.com
Please ensure you're using the last version of the new network, last one is 0.9.1 and it's been uploaded just today.

The new network does not have a separated monitor program, once you run the manager you can see and edit jobs trough a webpage, the default address is http://127.0.0.1:9999. When you start the manager a window will appear with a button to take you directly to this page.

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