- Mon Jun 20, 2016 1:47 am
#391412
Can someone confirm that this 'bug' is still present in 3.2, I have many older scenes that rely on 'hide to gi' and if it gives a slight shadow - (which it did in my last test, using an earlier version) that is a problem.
Even if I use hide toi gi AND hide to ref, there is a slight shadow, no?
Even if I use hide toi gi AND hide to ref, there is a slight shadow, no?
Materials, Arch-viz, C4D Dynamics