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hidden emitters in fire but not in render

Posted: Wed Mar 09, 2016 3:58 pm
by photomg1
Come across an issue that I've created a simplified version of, attached is the mxs to download and I'm using the latest version 3.2.1.2 of maxwell.

https://www.dropbox.com/s/sl5351qco8zi786/bug.mxs?dl=0

I've got two emitters blocked to one surface but not another that are casting a shadow of themselves on the surface which has them blocked even though they are ghost emitters.

This error only occurs when sent to the main render but the set up works as expected(correctly) in fire inside studio.

Not sure if this is already a reported issue ? or is there something wrong within my setup ?

Matt

Re: hidden emitters in fire but not in render

Posted: Thu Mar 10, 2016 5:10 pm
by photomg1
does anyone from nextlimit check these forums?

Re: hidden emitters in fire but not in render

Posted: Tue Mar 15, 2016 1:35 pm
by tom
Yes, Matt. I confirm the problem you report and we are going to check this, soon. It's about spot emitters casting shadow of ghosts on blocked objects. Meanwhile, you can use IES emitter instead of Spot for avoiding the problem. Thank you!

Re: hidden emitters in fire but not in render

Posted: Wed Mar 16, 2016 3:18 pm
by photomg1
Thank you for you reply and workaround Tom ! .

Sometimes I do think these forums could be used as part of the evidence to prove the existence of gravitational waves. There is some serious time lag at times. :D

Re: hidden emitters in fire but not in render

Posted: Wed Mar 16, 2016 7:33 pm
by tom
You're absolutely right! :lol: