Different sky when activating render channels
Posted: Wed Jul 22, 2015 10:19 pm
Hello!
Sorry that my first post is a bug report, but here goes. I'm rendering a scene with a physical sun and sky and I've adjusted the sky paremeters using Maxwells environment controls.
It renders perfectly.
However, when I activate additional render channels (in this case, Alpha, Material ID and Object ID) the sky renders much darker.
Without any additional render channels:

With the above mentioned render channels activated:

Matthew
Sorry that my first post is a bug report, but here goes. I'm rendering a scene with a physical sun and sky and I've adjusted the sky paremeters using Maxwells environment controls.
It renders perfectly.
However, when I activate additional render channels (in this case, Alpha, Material ID and Object ID) the sky renders much darker.
Without any additional render channels:

With the above mentioned render channels activated:

Matthew