Page 1 of 1

using procedural maps like bump and displacement

Posted: Mon Apr 07, 2014 8:51 pm
by antonioloprete
hi all,
it's possible to use the procedural maps NOISE and MARBLE in the channels Bump or Displacement Maps using at the same time the option WORLD COORDINATES instead the TEXTURES COORDINATES option?
i can't arrive to do it and i don't know if i make some mistake or it's impossible to do it. using the TEXTURES COORDINATES option all it works good.
thank you,
regards,
roy

Re: using procedural maps like bump and displacement

Posted: Tue Apr 08, 2014 11:33 am
by tom
Confirmed.

Re: using procedural maps like bump and displacement

Posted: Fri Apr 11, 2014 9:42 pm
by antonioloprete
i'm sorry, it's confirmed that i can't use the WORLD COORDINATES option?