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crash with instanced HDRI emitter...

Posted: Tue Feb 25, 2014 2:57 pm
by limbus
This setup crashes Maxwell Render.
The cause is an instanced HDRI Emitter behind glass and the use of motion blur.

This scene does not crash when:
1. motion blur is off
or.
2. instancing is off
or
3. the glass is hidden

Grab a ZIP with the Maya and MXS file.

Cheers, Florian

P.S.: I can't believe this didn't came up in standard stability tests :lol:

Re: crash with instanced HDRI emitter...

Posted: Tue Feb 25, 2014 4:53 pm
by Mihai
Thanks a lot for the nice bug report and files. I think it doesn't necessarily have to do with glass, switching the glass still makes it crash.

Did you mirror these instances by any chance?

If I open the MXS in Studio and press Center, with all objects selected, the scene renders ok. It seems something gone wrong at export time from the plugin.

Re: crash with instanced HDRI emitter...

Posted: Tue Feb 25, 2014 5:14 pm
by limbus
Mihai wrote:Thanks a lot for the nice bug report and files. I think it doesn't necessarily have to do with glass, switching the glass still makes it crash.
I just noticed that when I hide the mesh with the glass material, the render does not crash.
Did you mirror these instances by any chance?
No, the instance is rotated 180°.

Re: crash with instanced HDRI emitter...

Posted: Tue Feb 25, 2014 5:50 pm
by nachob
Hi limbus,

thanks to your nice report and simple scene I can say this bug has just been fixed and it will be ready for the next beta version.

Thanks a lot

nachob

Re: crash with instanced HDRI emitter...

Posted: Tue Feb 25, 2014 6:09 pm
by limbus
nachob wrote:Hi limbus,

thanks to your nice report and simple scene I can say this bug has just been fixed and it will be ready for the next beta version.
Damn, you guys are fast. Need to find another bug fast. :D

Cheers, Florian