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crash with instanced HDRI emitter...
Posted: Tue Feb 25, 2014 2:57 pm
by limbus
This setup crashes Maxwell Render.
The cause is an instanced HDRI Emitter behind glass and the use of motion blur.
This scene does not crash when:
1. motion blur is off
or.
2. instancing is off
or
3. the glass is hidden
Grab a ZIP with the Maya and MXS file.
Cheers, Florian
P.S.: I can't believe this didn't came up in standard stability tests

Re: crash with instanced HDRI emitter...
Posted: Tue Feb 25, 2014 4:53 pm
by Mihai
Thanks a lot for the nice bug report and files. I think it doesn't necessarily have to do with glass, switching the glass still makes it crash.
Did you mirror these instances by any chance?
If I open the MXS in Studio and press Center, with all objects selected, the scene renders ok. It seems something gone wrong at export time from the plugin.
Re: crash with instanced HDRI emitter...
Posted: Tue Feb 25, 2014 5:14 pm
by limbus
Mihai wrote:Thanks a lot for the nice bug report and files. I think it doesn't necessarily have to do with glass, switching the glass still makes it crash.
I just noticed that when I hide the mesh with the glass material, the render does not crash.
Did you mirror these instances by any chance?
No, the instance is rotated 180°.
Re: crash with instanced HDRI emitter...
Posted: Tue Feb 25, 2014 5:50 pm
by nachob
Hi limbus,
thanks to your nice report and simple scene I can say this bug has just been fixed and it will be ready for the next beta version.
Thanks a lot
nachob
Re: crash with instanced HDRI emitter...
Posted: Tue Feb 25, 2014 6:09 pm
by limbus
nachob wrote:Hi limbus,
thanks to your nice report and simple scene I can say this bug has just been fixed and it will be ready for the next beta version.
Damn, you guys are fast. Need to find another bug fast.
Cheers, Florian