Overexposed fast ML preview with enabled devignetting
Posted: Mon Jan 13, 2014 7:30 pm
when i enable devignetting with fast multilight preview every slider change gives me overexposed corners in the preview until i press the refresh button, which will fix the problem.
disabling fast multilight preview is fixing it.
Beta 3.0.0.1
Win7 Pro x64 sp1
Geforce GTX 560 TI 2GB / driver 320.18
disabling fast multilight preview is fixing it.
Beta 3.0.0.1
Win7 Pro x64 sp1
Geforce GTX 560 TI 2GB / driver 320.18