Motionblur bug with normal/bumpmapping
Posted: Tue Jun 19, 2012 9:59 am
Hi, please have a look at:
https://vimeo.com/44247466
and see the strange behaviour of the normalmapping.
Direction of normal map is flipping when rendering with maxwellRender in Maya 2012 and activated motionblur! Not all polyshell of the same model are affected! The geo is exported from CAD as .OBJ.
During the movement along X axis the normalmap effect is inverted. With the reach of the keyframe were movement stops the normalmap is rendered correctly.
Renderd in Maxwell v2.6.10; Mayaplugin: v2.6.27
(Tested v2.7.0 version today, but same bug appears!)
Any ideas?
Cheers
Sven
https://vimeo.com/44247466
and see the strange behaviour of the normalmapping.
Direction of normal map is flipping when rendering with maxwellRender in Maya 2012 and activated motionblur! Not all polyshell of the same model are affected! The geo is exported from CAD as .OBJ.
During the movement along X axis the normalmap effect is inverted. With the reach of the keyframe were movement stops the normalmap is rendered correctly.
Renderd in Maxwell v2.6.10; Mayaplugin: v2.6.27
(Tested v2.7.0 version today, but same bug appears!)
Any ideas?
Cheers
Sven