High resolution renders crash mxcl...
Posted: Tue Nov 18, 2008 1:27 am
Hello all:
I am doing some renderings for a client that requires huge images (24" x 36" at 300 dpi). The problem is every time I set the render resolution to 10800 x 7200, mxcl crashes shortly after voxelization (it never really fully completes, just freezes at 100% and crashes.) The highest resolution i've been able to render at is 6500 x 4850. I'm working with Maxwell 1.7 on a Power Mac dual G5 2.7 w/ 2gigs ram running OS X 10.4.
I have the render time set to 1200 minutes, SL is 17.
I've also tried on a windows machine running vista w/ 2 gigs, a dual core, etc and the same happens (except in stead of just crashing i get a C++ runtime error.)
Anyway, I suspect a memory shortage is the cause but maybe you can suggest some settings that might help get these renderings going. I appreciate it.
Steve
I am doing some renderings for a client that requires huge images (24" x 36" at 300 dpi). The problem is every time I set the render resolution to 10800 x 7200, mxcl crashes shortly after voxelization (it never really fully completes, just freezes at 100% and crashes.) The highest resolution i've been able to render at is 6500 x 4850. I'm working with Maxwell 1.7 on a Power Mac dual G5 2.7 w/ 2gigs ram running OS X 10.4.
I have the render time set to 1200 minutes, SL is 17.
I've also tried on a windows machine running vista w/ 2 gigs, a dual core, etc and the same happens (except in stead of just crashing i get a C++ runtime error.)
Anyway, I suspect a memory shortage is the cause but maybe you can suggest some settings that might help get these renderings going. I appreciate it.
Steve