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Viewport Display

Posted: Fri Nov 30, 2007 3:10 pm
by rickyinmotion
In studio, Viewport display is awful.
The gridline and the different element in the scene are not thick.
I disable the antialiasing and there's no change.
Difficult to work in studio
I miss something ?

Posted: Fri Nov 30, 2007 4:09 pm
by guardingolopez
i can't select the objects!

Posted: Fri Nov 30, 2007 4:30 pm
by Mihai
Could you post a screenshot of what your viewport looks like?

Posted: Fri Nov 30, 2007 5:37 pm
by rickyinmotion
in 3D view it's ok. The problem is in the orthographic view
See the scrren capture
Image

Re: Viewport Display

Posted: Sat Dec 01, 2007 6:29 pm
by mgroeteke
rickyinmotion wrote:In studio, Viewport display is awful.
The gridline and the different element in the scene are not thick.
I disable the antialiasing and there's no change.
Difficult to work in studio
I miss something ?
you mean *not* thick? or the contrary?? there are issues in 2D views with thick lines so far, is this what you mean?

markus

Posted: Sat Dec 01, 2007 10:08 pm
by rickyinmotion
if ou click the image, you'll see that in the orthographic view
that the lines are "big" (gridlines and objects (camera in this example))
Excuse me for my poor English.

Posted: Mon Dec 03, 2007 11:35 am
by nachob
Hi ricky,

We are investigating this issue, we hope to have a soution for it soon.

Thanks for your patience.

nachob

Posted: Tue Dec 04, 2007 10:24 am
by baucis
Hi,

I have some viewportissues also:

my viewport is set on textured and when I move the mouse it flips back to wireframe. I work with cinema 4d so I have to texture the objects in studio, because I don't see the textures in cinema 4d. But it's really hard when your is changing by every mousemovement. The textured screen re-appears when I click the viewport but when I move the mouse it changes back to wireframe.

Does anyone know?

Thanks,
Inge

Posted: Tue Dec 04, 2007 12:52 pm
by Mihai
baucis wrote: I work with cinema 4d so I have to texture the objects in studio, because I don't see the textures in cinema 4d.
The new Cinema plugin allows you to see the textures in the viewport. Is it not working for you?

Posted: Tue Dec 04, 2007 3:46 pm
by baucis
no it's the same in cinema as before... the read me file says "put this file into library/quicklook" I don't know which library so I tried the C4D library and the maxwell library, but both didn't show them in the viewport (of c4D).

About the viewport in maxwell, do you know what that might be? I'm thinking of reinstalling version 1.5...

Inge

Posted: Tue Dec 04, 2007 5:15 pm
by macitect
baucis wrote:Hi,

I have some viewportissues also:

my viewport is set on textured and when I move the mouse it flips back to wireframe. I work with cinema 4d so I have to texture the objects in studio, because I don't see the textures in cinema 4d. But it's really hard when your is changing by every mousemovement. The textured screen re-appears when I click the viewport but when I move the mouse it changes back to wireframe.

Does anyone know?

Thanks,
Inge
Baucis, see here. This might help, it solved that same problem for me.

Posted: Tue Dec 04, 2007 5:16 pm
by macitect
I am also unable to see HDRs in studio. Very frustrating as I cannot position them the way I want.

I think this needs to be fixed ASAP!

Posted: Tue Dec 04, 2007 9:32 pm
by Dexel
maci, I agree, this is not nice and needs to be fixed. (Did it ever work? Not on a Mac, I think)
As a workaround, you can convert your HDR to MXI with MXCL viewer. MXI are displayed (almost) correctly as environments in the viewport.

Posted: Wed Dec 05, 2007 9:02 pm
by baucis
Thanks Macitect,

it did the trick! You're an angel :)

thanks a lot!

grtz,

Inge

Posted: Thu Dec 13, 2007 6:35 pm
by nachob
2D viewport lines and HDR environment are fixed in the 1.6.1 patch already released.

nachob