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Leopard 64bit

Posted: Tue Oct 23, 2007 10:38 am
by chrislawes
Will the release of Leopard be followed by a 64bit version of Maxwell any time soon? There is currently so much wasted performance in the 8 core mac. any news would be grateful

Posted: Tue Oct 23, 2007 11:14 am
by nachob
Hi Chris,

Performance problem in 8 core macs is solved for the next free update in all versions of OSX. About the 64 bits is not an easy task with Leopard as some of the announced features to developers in WWDC 2006 were changed in WWDC 2007, I cannot say more until Leopard is launched. But don't expect to see many 64 bit 3D applications with a fully fledged GUI.

Anyway we are working on it.

nachob

Posted: Fri Oct 26, 2007 4:16 pm
by zoetropeuk
Any idea roughly when this update is being released ?

Matt

Posted: Fri Oct 26, 2007 4:50 pm
by nachob
The update will be the general update for all platforms and new features that will be released soon.

nachob

Posted: Fri Oct 26, 2007 5:00 pm
by jo
zoetropeuk wrote:Any idea roughly when this update is being released ?

Matt
Today, maybe? :)

Ciao, Gio

Posted: Fri Oct 26, 2007 5:01 pm
by Mr. Gog
Nacho:

Can you elaborate more on this? please!!!, simply curiosity:

"But don't expect to see many 64 bit 3D applications with a fully fledged GUI."

thanks.

Posted: Fri Oct 26, 2007 6:24 pm
by kingpin
Hi, Mr. Gong

I believe that Apple dropped the plan to update some(many?) of Carbon APIs to 64 bit (including GUI related APIs).
So there are basically 3 options for software developers using C/C++ to develop 64 bit apps:

1. Rewrite with Cocoa (Pure Objective-C)
2. Rewrite GUI codes with Cocoa (Objective-C++)
3. Separate C/C++ core and Cocoa-based GUI (C/C++ core app + Objective-C front end app)

All of above options require a significant amount of work, and these approaches are not really practical for cross-platform apps built on a single code base (usually C++).

I think this is why Nacho said, "But don't expect to see many 64 bit 3D applications with a fully fledged GUI," and I myself think this will force many developers to stick with 32 bit architecture...

I am just hoping that Apple will change their policy about Carbon (just like they changed their policy on 3rd party apps on iPhone/iPod...)

Posted: Fri Oct 26, 2007 6:33 pm
by nachob
Hi Mr. Gog,

I think kingpin post says it all.

nachob

Posted: Fri Nov 23, 2007 2:40 pm
by nachob
In the 1.6 version there is a Technology Preview of Maxwell running in 64 bits for OSX Leopard. It has no user interface and must be controlled from the terminal using command line options as referred in the manual.

nachob

Posted: Mon Nov 26, 2007 12:36 am
by Mr. Gog
Thanks for the answer, nachob and kingpin.

Posted: Mon Nov 26, 2007 7:12 am
by dkessler
Are there step-by-step instructions somewhere about how to use the 64-bit Technology Preview? I have very little experience with either the command line or network rendering.

Posted: Mon Nov 26, 2007 10:24 am
by Tyrone Marshall
To the get the command line rendering to work, just start up the terminal, and type the following:

/(directory where mxcl64 is located) -mxs:/(location where mxs file you want to render is located) -th:0 -d -o:(directory then name of the image file you want saved - like .../sculpture64bit.tif)

ERROR

Posted: Thu Dec 06, 2007 9:13 pm
by alexleo
Here, show the error using mxcl64:

Start Rendering
Thu Dec 6 17:10:19 imac-al-20s-imac.local mxcl64[26379] <Error>: CGImageDestinationCreate type doesn't support writing\n
IMAGE "/Users/alexleonardo/Desktop/teste.tga" not saved.
SL of 0.89. Benchmark of 135.259. Time: 4s
Thu Dec 6 17:10:24 imac-al-20s-imac.local mxcl64[26379] <Error>: CGImageDestinationCreate type doesn't support writing\n
IMAGE "/Users/alexleonardo/Desktop/teste.tga" not saved.
SL of 2.00. Benchmark of 160.106. Time: 9s
Thu Dec 6 17:10:31 imac-al-20s-imac.local mxcl64[26379] <Error>: CGImageDestinationCreate type doesn't support writing\n
IMAGE "/Users/alexleonardo/Desktop/teste.tga" not saved.
SL of 3.00. Benchmark of 173.918. Time: 16s
Thu Dec 6 17:10:41 imac-al-20s-imac.local mxcl64[26379] <Error>: CGImageDestinationCreate type doesn't support writing\n
IMAGE "/Users/alexleonardo/Desktop/teste.tga" not saved.
SL of 4.00. Benchmark of 186.026. Time: 26s


what's this?

Thanks

Posted: Sun Mar 09, 2008 10:36 pm
by valerio
Tyrone Marshall wrote:To the get the command line rendering to work, just start up the terminal, and type the following:

/(directory where mxcl64 is located) -mxs:/(location where mxs file you want to render is located) -th:0 -d -o:(directory then name of the image file you want saved - like .../sculpture64bit.tif)
Hi Tyrone,

Terminal do not understand anything
I would like to exploit the 64-bit technology on osx

You could tell the complete line of command through an example

Posted: Mon Mar 10, 2008 12:18 am
by valerio
Paste the following text in the terminal, but does not work!


/Applications/Maxwell/64 Bits Technology Preview/mxcl64 -mxs:/Users/valerio/Documents/benchwell_scene_07.03.08_mac/sculpture.mxs -th:0 -d -o:/Users/valerio/Documents/benchwell_scene_07.03.08_mac/sculpture64bit.tif