Material ID buffer does not work with shift lenses?
Posted: Thu Jun 28, 2007 4:11 pm
Actually it works greatly, very clean and precise, but does not take in account the shifting: it renders as if it was set to 0.
The official Maxwell Render public forum. A place to share your latest projects and be inspired by others, or get help and feedback from the Maxwell community
https://forum.maxwellrender.com/