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? Workarround for rotation and moving problem in Studio
Posted: Mon Jun 25, 2007 2:23 pm
by Q2
Does anyone have a workarround for the problem that Studio is returning to the original object postition once I try to rotate and moved it?
Thanks
Q! Berlin
Posted: Mon Jun 25, 2007 3:58 pm
by bejack
That will be interesting for me too... Sometimes you can fix it with creating a clone and use this instead of the imported geometry... but not always

Posted: Mon Jun 25, 2007 10:24 pm
by leoA4D
Sorry, no workaround but, I have the same issue here.
Posted: Tue Jun 26, 2007 3:11 am
by pipcleo
not really a workaround but I find if you move first and then rotate it is a little less frustrating
Posted: Tue Jun 26, 2007 8:55 am
by bejack
Does anyone know if this is a Mac-only-bug?
The "Center pivot" function also does not what it is expected to do... here on my machines... anyone else with that too?
Posted: Tue Jun 26, 2007 9:43 am
by Q2
Yes. Setting the pivot point sometimes works, sometimes doesn't. Same here!
Hard to use Studio nowerdays. I guess I have to go back to version 1.1.
Sad but true!
Q! Berlin
Posted: Tue Jun 26, 2007 9:50 am
by bejack
carsten... i did that too after that 1.5.0.3 still has the bug that normals can“t be reversed... heave to handle when you work with many emitters.