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ANYONE HERE WITH NOTEWORTHY MAXWELL RESULTS ON A MAC?

Posted: Thu Apr 05, 2007 9:23 am
by tok
Just curious.

Posted: Thu Apr 05, 2007 10:11 am
by glassbathroom
Maxwell works great on the Mac. What's your point?

Posted: Thu Apr 05, 2007 12:50 pm
by tok
glassbathroom wrote:Maxwell works great on the Mac. What's your point?
You run Rhino on a Mac?

Posted: Fri Apr 06, 2007 7:37 am
by medmonds
I'm running Maxwell on a mac... and its great. I start my models in Revit, enhance them with details, montage, and textures in FormZ, and then send the scene out to an MXS file.

I continue, however, to have the problem where Maxwell (or Studio for that matter) wont start automatically when exporting from FormZ. So, I just manually open the MXS file in Studio, make a few adjustments and start the render.

Although my mac (2.16 ghz core duo MBP) does a great job rendering, I often use the "pack and go" feature to send the file and all the supporting textures over to my quad-core dell QX6700 that sits idle every night if I dont.... who wouldn't ?!!!

Posted: Fri Apr 06, 2007 7:41 am
by medmonds
Here's a work in progress made on a mac...

Image

Posted: Fri Apr 06, 2007 10:00 am
by Carl007
Works great on a mac.

Posted: Fri Apr 06, 2007 3:30 pm
by mgroeteke
i can confirm too: maxwell is running very well on both older G5 and intel macs - especially multi core processing is very well optimized!

markus

Posted: Fri Apr 06, 2007 5:33 pm
by tok
Thanks for your answers. I tried to describe my point here:
http://www.maxwellrender.com/forum/view ... 26d184d8b3

The problem is that I get stuck with simplest things like getting files exported from Sketchup 6 or making Maxwell find texture paths. As an occasional Max user I don't have the time to spend days and weeks on solving basic issues like these. When working with C4D I had no problems of that kind at all (s. the pic); only the render engine was unsufficient, that's why I set my hope on Maxwell.

Maybe it's an issue of the combination Mac/Sketchup/Maxwell, so let me specify my question: Has anyone here noteworthy results using Maxwell and Sketchup on a Mac?

Image

Posted: Fri Apr 06, 2007 6:16 pm
by macitect
I would say that the only insufficiencies here are my own limitations... time, talent, etc... But these are all SU➙Maxwell on Mac. (with the exception of the bottle which I modelled in Modo.)
http://www.maxwellrender.com/forum/view ... hp?t=22040

FYI I generally go into Studio, because the controls over camera and materials etc is much greater, but I can tell you that the new PlugIn (coming out any day) is a really great improvement!

Posted: Fri Apr 06, 2007 6:53 pm
by tok
macitect, do you have any idea what reason my texturing issue might have? How do you treat your mxm materials, where do you save them, where do you save the corresponding textures? Do materials you downloaded from the mxm gallery work on your mac?

Posted: Fri Apr 06, 2007 11:28 pm
by medmonds
I posted this in the Maxwell FormZ section too...

A follow up on the problem of MXCL NOT starting automatically when initiated by FormZ.

I think I've definitively chased down the problem...
It has to do with the length of characters in the path designated to the output MXS and IMG files.

I've tested it backwards and forwards by taking the scene thats been NOT rendering and re-pathing the output MXS and IMG files to directory higher up (fewer characters in the combined path) and it works fine. If I then change the path to be "deeper" my directory structure, it fails again. Changing it back to a "higher" level makes it work again.

I think the directory path must be les than 48 characters for it to work.

Can you reproduce this Juan?

Posted: Tue Apr 10, 2007 12:45 pm
by glassbathroom
tok wrote: You run Rhino on a Mac?
Yes, Rhino works fine with Parallels Desktop (I run Autocad LT the same way). It's a shame there isn't an OSX version though.