- Fri Jan 27, 2006 2:46 pm
#115140
Well, starting with a basic layout and add things to it is a problematic way toNicolas Rivera wrote:Yes there are much more things in Studio, but this is just a basic layout to start of, i think things can improve a lot in studio.
amen!Kabe wrote:Well, starting with a basic layout and add things to it is a problematic way toNicolas Rivera wrote:Yes there are much more things in Studio, but this is just a basic layout to start of, i think things can improve a lot in studio.
design this. Things get messed up while doing it.
However, for me Studio is more a testbed application anyway.
As I predicted and numerous people found out in the meantime, the
workflow goes down the drain if you texture your models in Studio.
On the long run Studio will be the reference and check application and
the application we use to design our Materials.
It is a necessary step on the way to a stable SDK and a stable engine in
terms of a "common platform".
There is no chance that a separate app could beat the workflow of the big
host applications like Maya, Cinema, Max, sketchup etc. when it comes to
manipulating geometry, setting a camera or assigning a texture.
It doesn't make much sense to reinvent the wheel for something that
90+% of the target group already have and use. Nobody will buy M~R to
replace a serious 3D app. We buy it for the render engine. So on the long
run many of the features of Studio will be available in the plugins, too.
Kabe
Ok, Kabe, but i disagree with you here. Let me say that for most of my work i use Artlantis R, witch is the same philosophy of maxwell and i do he modeling and texturing in sketchup or Archicad, but for a serious realistic environment i do all of it in Artlantis.Kabe wrote:Well, starting with a basic layout and add things to it is a problematic way toNicolas Rivera wrote:Yes there are much more things in Studio, but this is just a basic layout to start of, i think things can improve a lot in studio.
design this. Things get messed up while doing it.
However, for me Studio is more a testbed application anyway.
As I predicted and numerous people found out in the meantime, the
workflow goes down the drain if you texture your models in Studio.
On the long run Studio will be the reference and check application and
the application we use to design our Materials.
It is a necessary step on the way to a stable SDK and a stable engine in
terms of a "common platform".
There is no chance that a separate app could beat the workflow of the big
host applications like Maya, Cinema, Max, sketchup etc. when it comes to
manipulating geometry, setting a camera or assigning a texture.
It doesn't make much sense to reinvent the wheel for something that
90+% of the target group already have and use. Nobody will buy M~R to
replace a serious 3D app. We buy it for the render engine. So on the long
run many of the features of Studio will be available in the plugins, too.
Kabe
In fact, nobody has problems when I am *able* to do it in Studio.Nicolas Rivera wrote:Ok, Kabe, but i disagree with you here. Let me say that for most of my work i use Artlantis R, witch is the same philosophy of maxwell and i do the modeling and texturing in sketchup or Archicad, but for a serious realistic environment i do all of it in Artlantis.Kabe wrote:[It doesn't make much sense to reinvent the wheel for something that
90+% of the target group already have and use. Nobody will buy M~R to
replace a serious 3D app. We buy it for the render engine. So on the long
run many of the features of Studio will be available in the plugins, too.
Maxwell is supposed to do the same thing, the material editor in maxwell is great and to have a real preview of the layers and coating is really nice, will maya, houdiny, c4d etc. have a real preview of the maxwell materials??? i dont think so, right?.
So you will be depending on maxwell to do all of the final rendering.
Maxwell studio UI is fine now, but the modo of maxwell is to do everything the easiest way possible right, so complicating things a little is not bad, but dont over do it, please!!!!!
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