Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
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By choo-chee
#394982
still maya.
my main concern is that all my workflow depends on tons of stuff that is already maya *.mb format...
so converting those to *.mxs and other formats may take too much time.
Really hoping to try c4d as I can see it gets very popular.

So, is this a known issue?