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applying materials to a face

Posted: Tue May 13, 2008 11:28 am
by baribua
Hi there,

2 questions actually:
1. how do i apply a material to a face rather the whole part.
2. are there maxwell materials with physical characters such as in SW, ABS, Silicon etc.

Thanks,

Yael

Posted: Tue May 13, 2008 1:02 pm
by JDHill
Hi Yael,

1. select the face, drag-drop an MXM from the MXM Browser, or from the Database Manager, or right-click a Material node in the Database Manager and choose 'Apply to Selected' from the context-menu.
2. I'm not sure exactly what you mean - do you mean physical properties for structural analysis, or just Materials that look like ABS, etc? Either way, Materials in the plugin are just like those in Studio or other plugins - they really only have Maxwell-related properties, which you create with the Material Editor, or by importing an MXM file.

Let me know if that helps.

JD

Posted: Tue May 13, 2008 2:13 pm
by baribua
Hi JD,

I'm afraid it doesnt work, i select a face, select a material, right click the material and choose apply... but nothing happons, it remains with the part material. if i try to drag a material i get a circle with a diagonal line .
as if it blocked for parts only level. ??? p.s. im rendering an assembly.

Yael

Posted: Tue May 13, 2008 3:13 pm
by JDHill
Do you have the current version of the plugin installed? You will find the version number at the top of the session log, if you open the plugin's Log Viewer window. The current version 1.6.6, and applying Materials to faces is different now than in the previous version - in 1.6.0 you would have to select the part (body) and enable multi-Material support for it in the plugin's Object Properties window. If you are on 1.6.0, the Log Viewer will show messages indicating that the body needs to have multi-Material support enabled, every time you try to apply at the sub-part level on a body which has this disabled. In 1.6.6, the flag is set automatically when you first try to apply at the sub-body level.

It is also possible, regardless of the version, that you have already applied a Material at the component level. If this is the case, the component-level assignment hides any face/feature/body-level assignments for that component, the same as is done for regular SolidWorks materials.

JD

Posted: Tue May 13, 2008 4:39 pm
by baribua
HI JD,
Thanks,
I do have 1.6.6 installed but im not that "fluent" with SW, im more of a rhino user, and things are much more simple out there.
any way, i manage to have it done, though it is quite clumsy and time consuming to have to select all faces....

anyway, thanks again, the day is saved.

Yael