Posted: Thu May 12, 2005 4:40 am
Hello tparker,
please take a look at this:
http://www.maxwellrender.com/forum/view ... 4392#24392
The official Maxwell Render public forum. A place to share your latest projects and be inspired by others, or get help and feedback from the Maxwell community
https://forum.maxwellrender.com/
Maxwell assigns its own materials, because maxwell needs more physically accurate parameters that the ones provided by SolidWorks. I attach an image of maxwell material editor. Anyway we are improving this way of selection to make it more useful and effective, it will be really different in the next future. Nevertheless, with maxwell standalone you will can assign maxwell materials more accurately.tparker13 wrote: 1. Does the plug-in utilize only SW/Photoworks shaders (materials) for the parts/faces, or can you customize / add materials within Maxwell? If so, does the Maxwell plug-in come with a library of shaders?
2. And finally, does Maxwell utilize lighting created by SW / Photoworks, or do you create your own emitters within Maxwell, i.e. model a sphere and assign it as an emitter?