- Wed Dec 06, 2006 8:54 pm
#199029
I've read that NL released new plugins for some applications and would like to know what the status of the SW plugin is.
If it stops crashing SW 2007, it will be a good point alreadyw i l l wrote:At the end of the day though the new plugin will never have texture mapping so the update can't be greatly improved.
I meant if you apply materials in Maya, then go back to Solidworks and change the model, can it reimport the changed model while keeping the materials you've already applied intact? Studio is supposed to do this, but it has been broken since at least RC5 and no one seems to care. I change my models a lot between renders, and it costs me a huge amount of time to redo the materials every time.w i l l wrote:Don't know about materials that have been applied in the Solidworks plugin but it opens all my models fine. If you look in the 'open' or 'import' options it has Solidworks Part and Assembly listed. I'm just opening them and applying materials there, plus you get UV unwrapping which you don't have in Studio and obviously animation.
Sadly, this lack of a response demonstrates a mori[…]