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Increasing Polygon Count from Solidworkss

Posted: Mon Jan 23, 2006 7:36 pm
by adamwade
I am doing some tests and have found some facets in the polygon model in MWStudio. I exported from SOlidworks as an MXS file (without any render channels). Does Studio have any way to adjust polygon count, or do I need to resort to exporting STL. I am trying to avoid STL because it can not export surfaces - only solid bodies.


Thanks

Posted: Mon Jan 23, 2006 7:51 pm
by jjs
I think you have to set the SW to the highest quality graphic

Tools>Customise>Doc Proerties>Image quality

Set it as high as you can - I think this gives the best mxs file - but don't quote me


Regards

Jonathan

Posted: Mon Jan 23, 2006 8:35 pm
by John Layne
With the latest plugin you can also preview the number of triangles.

Posted: Mon Jan 23, 2006 9:15 pm
by adamwade
That makes sense, using the image quality adjustment. I will try that. I was working with a large assembly where some of the parts were set low and some were set to high quality.

Thanks guys!