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Quick Tests 2 - Textures
Posted: Mon Jan 23, 2006 1:24 pm
by mick
Thought I'd try out SW textures with the Plugin and mxcl (i.e. not Studio) ...
Here's the first result:
Essentially a case of assigning a texture (sw texture parquet2) to a face (the floor), creating a Maxwell Material and hitting the render button.
I let this one run for an hour to reach sl 13.95, Physical Sky, iso 200, f16, shutter speed 1/125s.
Here's some more detail with a different model...
Assigning a SW Texture to a face -
Creating a Maxwell material
Rendered - level 16 after 30 minutes.
Mick
Posted: Mon Jan 23, 2006 9:23 pm
by OlivierG
Hello Mick,
What you do with Solidworks looks really interesting.
Now, can you apply a texture to several faces at the same time, with the texture staying consistant accross faces ?
For instance, if you 'd apply your brick texture to the four vertical faces of a cube, how would the texture behave at the vertical edges ?
And what if the edges of the cube were rounded with a big fillet ?
These issues are preventing me to render withing SW (are you on 2006 BTW? ) so I am looking forward to your answers.
Olivier
Posted: Mon Jan 23, 2006 9:32 pm
by OlivierG
Hello Mick,
What you do with Solidworks looks really interesting.
Now, can you apply a texture to several surfaces at the same time, with the texture staying consistant accross faces ?
For instance, if you 'd apply your brick texture to the four vertical faces of a cube, how would the texture behave at the vertical edges ?
And what if the edges of the cube were rounded with a big fillet ?
These issues are preventing me to render withing SW (are you on 2006 BTW? ) so I am looking forward to your answers.
Olivier
Posted: Tue Jan 24, 2006 12:18 am
by mick
Hello Olivier
I'm using SW2006 - the plugin will only work with sw2006
The texturing functionality in SW is very basic - thus I have had success when applying a texture to a single face but rarely when attempting to maintain the consistency across faces. In addition the only control you have is setting the scale and angle of the texture.
So if you want to apply a texture to a face, I have found it OK - not brilliant perhaps but sufficient for a number of cases...
Mick
Posted: Tue Jan 24, 2006 12:27 am
by tom
Great bottle

Posted: Tue Jan 24, 2006 12:55 am
by mick
Tom - you're an inspiration to us all

... I'm working on a twisted 2 body vase next ..... just need to work on the materials now
Posted: Tue Jan 24, 2006 1:13 am
by juan
So nice Mick

Posted: Tue Jan 24, 2006 1:36 am
by tom
mick wrote:Tom - you're an inspiration to us all

... I'm working on a twisted 2 body vase next ..... just need to work on the materials now
Praising
