By adamwade
#214112
Is there any way to control texture mapping in SW with the new material editor?

I created a new material within the SW plugin with an image map for reflectance color. Somehow I got the map to show up on the Solidworks object while assigning the material - (I can see the map on all sides of the object while spining it around). However, when I render the scene, no mapping shows up, but only the base color under the reflectance map.

Also, when I changed the Map size the Solidworks display size does not change size. I tried changing the image map, but Solidworks continued to display the old image map on the object. If I import a different MXM an assign it, then the OLD image map from the original material still remains on the object, but the rendering is correct with the new material.
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