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Re: B-maxwell Update : finally

Posted: Mon May 11, 2015 12:00 pm
by dariolanza
Hi,

Another problem I'm finding with objects exported from Blender using Nildar's plugin is that they all look not smoothed, even if I ticked them to be smoothed in Blender.
The flat tessellation is particularly visible when you apply an reflective (mirror or metal) material to the object.

Did you experienced anything like this on your exported objects? Do they look smooth when applied a reflective material?

Dario Lanza

Re: B-maxwell Update : finally

Posted: Mon May 11, 2015 12:49 pm
by seghier
hi Dario
no i don't have this problem
can you share simple scene ?
i create two cubes and applied subdivision modifier
right ; subdivisions : view=4 / render=6
left ; subdivisions : view=4 / render=4
and the both cubes with smooth shading activated

Image

Image

Re: B-maxwell Update : finally

Posted: Sat May 16, 2015 12:07 pm
by futagoza
Hi all,

can someone please tell me why i can't see the add-on in Blender 2.74. I did an install from file with the zip archive, but nothing shows up in Blender, under OS X Yosemite 10.10.3 and Blender 2.74. Any help would be greatly appreciated!

Regards
Stefan

Re: B-maxwell Update : finally

Posted: Sat May 16, 2015 1:20 pm
by seghier
are you activate the plugin than save settings ?
Image

Re: B-maxwell Update : finally

Posted: Sat May 16, 2015 2:20 pm
by futagoza
Thank you seghier, for your reply!

I figured out what the problem was. I usually use Safari as my main Browser, which unpacks downloaded .zip archives and i have to zip then again. In this case Blender did not like the new archive and therefore it did not show up in Blender. I downloaded with Firefox again, so that the archive did not unzip and installed then. Now it works fine.

Regards
Stefan

Re: B-maxwell Update : finally

Posted: Sat May 16, 2015 2:26 pm
by seghier
thanks
you can try other plugin work on Mac OS X