Grainy Rendering
Posted: Sat Feb 11, 2017 6:21 pm
Hi,
Using Maxwell 3.2.1.5. I recently did some interior renderings. Each project was rendered to 18SL. One turned out great and one had a consistant grain on everything in the scene.
I used the same lighting, emitters, materials and sky set up using same IBL file for illumination. I even used most of the same materials on each project. The only major difference between the two projects is one has an open ceiling which all the structure is black. I am wondering if this contributed to the grain. I just used a diffuse black material. The client did not want to see any reflections on the structure above. Here are a couple of crops from the raw renderings.
I checked for duplicating emitters and emitters intersecting geometry. I did not find anything. Any ideas on why one might be grainy over another?
Thanks
Not Grainy
Grainy
Using Maxwell 3.2.1.5. I recently did some interior renderings. Each project was rendered to 18SL. One turned out great and one had a consistant grain on everything in the scene.
I used the same lighting, emitters, materials and sky set up using same IBL file for illumination. I even used most of the same materials on each project. The only major difference between the two projects is one has an open ceiling which all the structure is black. I am wondering if this contributed to the grain. I just used a diffuse black material. The client did not want to see any reflections on the structure above. Here are a couple of crops from the raw renderings.
I checked for duplicating emitters and emitters intersecting geometry. I did not find anything. Any ideas on why one might be grainy over another?
Thanks
Not Grainy
Grainy