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By seghier
#393023
Hello ;
using maxwell volumetric increase the render time and there is no option to use volumetric light for the light source only
in this tests i create cone in blender and than volume particles to use the particles as volumetric
the cone can be scaled to used with spot and it attached to the spot to simplify translation ( not scaling ) and can be imported as volumetric light and used in any scene and the render is faster than use big volumetric cube to get volumetric light in light sources
the settings of particles give different results ; for example load particles:1% give result of noise + playing with radius multiplier ; density and extra part
in these images different settings with different results ;
the material of the volumetric have dark grey for reflectance 0 and light grey for reflectance 90

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scene :
https://www.dropbox.com/s/dqlksoops1kez ... t.rar?dl=0

the only problem when we scale the sphere (light source ) the the cone angle scaled in the opposite direction
so we must scale the cone than scale cone angle under emitterl settings
Will there be a Maxwell Render 6 ?

Let's be realistic. What's left of NL is only milk[…]