- Fri Sep 23, 2016 1:52 pm
#392239
In Render Options, under Materials section you have an "Override" setting which lets you use any external material file (.MXM) as an override for all the materials you may have already applied in your scene, except for emitter materials (so you can still use the override feature and still have your emitter materials working correctly). So just open MXED (the standalone material editor, you'll find it in the Maxwell install folder), and create a default 1 BSDF material, set its reflectance 0 to about RGB 220 and that's it. Save this material somewhere on your drive and in the render options in Sketchup load it as the override material.
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