All posts related to V3
By Graham Harvey
#392166
Hi

I can't find a way to stop these dark dots when I use a material with Sub Surface scattering. This is THE SIMPLEST SCENE. One light, one object. The SS material is derived from Maxwell´s Material Assistants.

I stripped the scene back to make is as simple as possible but I cannot fix this fault.

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I wondered what would happen if Ieft to render to SL30. So I isolated a small area and let it render - guess what - STILL DOTS!

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Please tell me what I am doing wrong. I have tried everything (I think)!

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Haha, thanks.

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