- Fri Sep 16, 2016 4:22 pm
#392166
Hi
I can't find a way to stop these dark dots when I use a material with Sub Surface scattering. This is THE SIMPLEST SCENE. One light, one object. The SS material is derived from Maxwell´s Material Assistants.
I stripped the scene back to make is as simple as possible but I cannot fix this fault.
I wondered what would happen if Ieft to render to SL30. So I isolated a small area and let it render - guess what - STILL DOTS!
Please tell me what I am doing wrong. I have tried everything (I think)!
I can't find a way to stop these dark dots when I use a material with Sub Surface scattering. This is THE SIMPLEST SCENE. One light, one object. The SS material is derived from Maxwell´s Material Assistants.
I stripped the scene back to make is as simple as possible but I cannot fix this fault.
I wondered what would happen if Ieft to render to SL30. So I isolated a small area and let it render - guess what - STILL DOTS!
Please tell me what I am doing wrong. I have tried everything (I think)!