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background color
Posted: Wed Feb 24, 2016 12:31 pm
by damienf
Rendering a product with a mask. Backdrop set invisible (hidden from camera).
At the end white background will be added in Photoshop.
How can one possibly change Maxwell's background from black to white to better help evaluating the render while Maxwell is working on it?
Re: background color
Posted: Thu Feb 25, 2016 3:01 am
by feynman
Just load a 1 x 1 pixel FFFFFF 8-bit PNG into the Background under IBL settings.
Re: background color
Posted: Thu Feb 25, 2016 3:47 am
by seghier
you can also use constant dome and than choose active sky in ibl background
Re: background color
Posted: Thu Feb 25, 2016 6:46 am
by damienf
What if my setup only make use of emitters, no IBL?
Re: background color
Posted: Thu Feb 25, 2016 8:36 am
by seghier
dacct wrote:What if my setup only make use of emitters, no IBL?
use alpha channel
Re: background color
Posted: Fri Feb 26, 2016 10:01 am
by damienf
I already have an alpha channel (mask) set. This allows me to change the background color in Photoshop when the render is finished.
But what I'm looking for is a way to evaluate the render as it progresses with a white background instead of the default black.
I still want to render with the alpha channel so I'm not looking at simply adding a white background to my renders.
Re: background color
Posted: Fri Feb 26, 2016 11:40 am
by seghier
so use IBL and activate the background only (constant dome = white color ) than set the others to disabled
Re: background color
Posted: Fri Feb 26, 2016 3:42 pm
by RobMitchell
A lot of people have requested for them to add the option of setting an alpha background colour, would be really helpful for the exact reasons dacct has listed here. There was a wish list topic about it at one point which I can't find right now, but I don't think it's in the pipeline sadly. Currently you're stuck with the black background if you preview a render with an alpha channel set.
One thing that could work, is if you disabled the alpha channel completely and put in an HDRI of the colour as the background. Then use the Custom Alpha channel option instead to create the alpha you need. I can't remember off the top of my head if this causes the background to go black or not, though. Worth a try!