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Multimaterial bug refraction artifacts

Posted: Fri Feb 19, 2016 1:56 am
by eric nixon
In the latest version of maxwel, if you try to setup a car headlight-glass..

so you have the bumpmap applied to a poly-selection for the backside of the glass, and no bump for the frontside, then the bug occurs.. weird refraction and the bump map is almost invisible. I tried every parameter/map-type I could think of to get rid of it, but problem remains.

Re: Multimaterial bug refraction artifacts

Posted: Fri Feb 19, 2016 5:11 pm
by tom
Could you please share an example image and scene?

Re: Multimaterial bug refraction artifacts

Posted: Fri Feb 19, 2016 8:13 pm
by eric nixon
Here you go, this file probably isn't great for testing but you can see the problem at least.

http://www.mediafire.com/download/3bpbi ... hwk/tom.7z