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Scatter extension Help Please
Posted: Mon Nov 09, 2015 4:20 am
by greengreen
I've been reading the documentation and I don't know what I'm doing wrong.
I see a lot of vectors, but it only renders one instance of the scatter object.
What am I doing wrong here?
Rendered Image:
Maxwell studio:
Files:
http://we.tl/UYSAmbs0mB
Re: Scatter extension Help Please
Posted: Mon Nov 09, 2015 4:32 am
by seghier
your scene without textures
can you share simple scene with custom material applied to all objects ?
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where is the problem ?

Re: Scatter extension Help Please
Posted: Mon Nov 09, 2015 4:38 am
by greengreen
Thanks seghier, I realized that the reference object seemed to have an issue (it was originally exported from Rhino). But I still have a problem because I want to reference a group of objects instead of just one object. You can see in the partially rendered image in the screenshot below that the plane with the plant texture looks flat unless I have a couple of other planes rotated around a center axis.
Screenshot:
image upload no compression
Not using scatter in this image, you can see it looks good when the picture of the plant is rotated a couple of times:
screenshot program
EDIT: It looks like your file referenced the objects correctly? After my original post I changed the referenced object to a single face to test the scatter
Re: Scatter extension Help Please
Posted: Mon Nov 09, 2015 4:53 am
by seghier
can you please share the plant with texture ? i am not sure but i think this problem with opacity map ; i need to test it
Re: Scatter extension Help Please
Posted: Mon Nov 09, 2015 5:18 am
by greengreen
I put the files in a pack and go zip file:
http://we.tl/Zp6pGLWGPt
Re: Scatter extension Help Please
Posted: Mon Nov 09, 2015 5:54 am
by greengreen
Works after updating to 3.2
Re: Scatter extension Help Please
Posted: Mon Nov 09, 2015 6:04 am
by seghier
thanks
yes i see that you used older version
but you used alot of instances and you can make variation with y rotation
https://www.dropbox.com/s/kt9yhgcgthgp8jn/009.mxs?dl=0
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studio force closed when using remove overlaps ; maybe this is a bug