- Tue Sep 29, 2015 2:49 pm
#388455
Hi
I'm rendering a bottle with a coloroued liquid and having trouble defining the right workflow to create a free cut image with transparency. I've come across the following problems that I would love some help with troubleshooting:
1. When rendering without the regular alpha, but only a custom alpha channel - that custom alpha channel always comes out as opaque whether or not I've checked the opaque flag. Is this a bug?
2. my second problem is, I would like to cut out the semi-transparent parts of the png, and when using the proposed workflow in the manual, the last step, Remove black matte really cuts the entire color our of the fluid. Therefor, if possible I was aiming to render a custom alpha because by avoiding to render the regular alpha I can get an output render without a premultiplied background and get around the "remove black matte" problem.
Best regards
- Björn
I'm rendering a bottle with a coloroued liquid and having trouble defining the right workflow to create a free cut image with transparency. I've come across the following problems that I would love some help with troubleshooting:
1. When rendering without the regular alpha, but only a custom alpha channel - that custom alpha channel always comes out as opaque whether or not I've checked the opaque flag. Is this a bug?
2. my second problem is, I would like to cut out the semi-transparent parts of the png, and when using the proposed workflow in the manual, the last step, Remove black matte really cuts the entire color our of the fluid. Therefor, if possible I was aiming to render a custom alpha because by avoiding to render the regular alpha I can get an output render without a premultiplied background and get around the "remove black matte" problem.
Best regards
- Björn
industrial design and visualization (http://www.syse.se)